Virtual Reality (VR) let us our dreams become true. Today, technologies at an unprecedented pace in our century enable us to experience the past, present and future using virtual reality. It is true that virtual reality has been around for more than a half century. However, only recent related hardware and software has reached the required maturity level for delivering the feeling of reality.
International Conference on Virtual Reality (VR) started in 2019 and continued in 2020 to bring together leading and industrial researchers, scientist, engineers, practitioners and students from universities, research institutes, industries and organizations all around the world to exchange their latest research ideas, methods, findings and to share their experiences.We are happy and proud to invite you to the third edition of the International Conference on Virtual Reality, which will be held at Harran University.
The third edition of this conference will be a showcase for the newest developments in the theoretical, experimental and applied aspects of virtual reality, augmented reality and related technologies in Turkey and around the world. The focus of this conference will be on applications in the fields of engineering, medicine and education without being limited to them.
Please browser our website to find out more about the third edition of our conference and visit this link.
We are looking forward to seeing you online in VR2021.
VR2021 Organization Committee
Conference Chair Contact us: email@example.com
|3D Audio Rendering and Related Technologies||3D Display, Tracking and Sensing||Active Touch Sesing and Behaviour||Advances in Display Technologies|
|Artificial Intelligence for VR or AV/AR/MR||Augmented and Mixed Reality||Augmented Reality and Mobile Devices||Augmented Reality and Tangible Interfaces|
|Collaborative and Distributed VR or AV/AR/MR||Cultural Differences in the Use of Virtual Reality||Haptics and Force-feedback, Algorithms, Systems, and Devices||Human-Computer Interaction Technologies|
|Image-Based 3D Modeling and Rendering||Immersive Analytics: Interactions, Models, Architectures||Immersive Collaboration: Technologies, Use Cases, Management||Impacts of Virtual Reality on Value Co-creation|
|Legal, Ethical, and Regulatory Issues of Virtual Reality||Mixed Reality||Modeling, Simulation and Animation||Multimodal Interaction in Immersive Environments|
|Multi-Sensory Experience via Virtual Reality||Realistic Rendering of Dynamic or Complex scenes||Real-time Modeling & Simulation||Tracking and Motion Technologies|
|Virtual Design/Manufacturing/Engineering||Virtual Enterprises and Communities||Real-time Modeling & Simulation||Virtual humans for VR or AV/AR/MR|
|Virtual Reality Applications||Virtual Reality Games||Virtual Reality in Smart City and Smart tourism||Virtual Reality System Architecture|
|Virtual Reality in Pattern Recognition||Virtual Reality in Cultural Heritage, Hospitality and Tourism||Virtual Reality in Health||Virtual Reality in Architecture|
|Virtual Reality in Open and Distance Education||Virtual Reality in Media||Virtual Reality in Events||Virtual Reality in Medicine|
|Prof. Dr.||Mehmet Sabri||CELIK||Harran University||Turkey|
|Assoc. Prof. Dr.||Dursun||AKASLAN||Harran University||Turkey|
|01||01 May 2021||30 September 2021||150 Days||Abstract or Full Paper Submission (Not Compulsory)|
|03||1 September 2021||30 September 2021||30 Days||Notification of Acceptance|
|05||1 October 2021||30 October 2021||30 Days||Final Submission for Authors|
|07||15 November 2021||16 November 2021||2 Days||Conference Dates|